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augmented acrobatics

A Projection Mapping System Driven by Performer Motion
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This project explores projection mapping as a way to extend a live acrobatics performance, allowing the performer’s motion to generate light that remains spatially aligned with the body in real time.

The core intention was to create a light-tracking effect in which the performer’s shape and motion are captured and re-projected onto the body, producing a tight coupling between physical movement and projected imagery.

To achieve accurate alignment, the system requires estimating the relative pose between the depth camera and the projector, as well as the projector’s intrinsic parameters. A calibration procedure was implemented using Python and OpenCV. It involves projecting a known pattern into the scene at multiple depths and capturing the result with the camera. From the point correspondences between the projected and captured images, the camera’s position and orientation relative to the projector are reconstructed, allowing a projection matrix to be computed that aligns camera space with projected space.

Building on this alignment, a trail effect was implemented in which a sequence of past depth captures is projected simultaneously. This creates a set of moving sillouetes that complemented the performance by allowing the audience to look simultaneously at present and past motion.

Future development will focus on collaborations with dance and theatre, using this system as a foundation for more narrative-driven live performances.

The spatial alignment and tracking system developed here also became the foundation for sandbox, an interactive installation exploring participant-driven interaction with projected particles.